Rules and Information
Rules
1) Please do NOT mention staff members to review your research/production unless it has been 48 hours
2) Research descriptions must be detailed and include all fields
3) In order to use your produced items, you must submit a document using the `/doc <link>` command; failure to submit a document can result in a production starvation
Status Emojis
:Approved: Your research/production was approved
:Denied: Your research/production was denied
:Error: Your research/production is awaiting a second opinion
You will be pinged in #reason when any of your research/productions are approved or denied
Use this document as a format for your Research/Production:
- https://docs.google.com/document/d/1b_COImEKNCNdckpwI50DeVScDYqUMnbf8I7c6u3-rHo/edit?usp=sharing
- Use the `/doc <link>` command to post your official document.
Formats
Include the ``` around the text
Format for research
```
Researching:
Description/Capabilities:
Time:
Research cost:
Production per unit cost (if applicable):
```
Format for Production
```
Production Item:
Production Amount:
Production Cost:
Production Time:
```
Production Limits
Very Poor Production Limits
AIR FORCE ASSETS
UAV = 10 Per Day
Attack Helicopters = 6 Per Day
Fighter Aircraft = 3 Per Day
Bombers = None
AWACS = 2 Per Day
Tanker Aircraft = 2 Per Day
Airliners = 2 Per Day
Helicopters = 8 Per Day
Airforce Personnel = 1K Per Day
NAVAL ASSETS
Navy Personnel = 6K Per Day
Coast Guard Personnel = 7K Per Day
Midget Submarine = Per Day
Diesel-Electric Submarine = 1 Per Day
Nuclear Submarine = None
Patrol Boats = 2 Per Day
Corvettes = 1 Per Day
Frigates = 1 Per 2 Days
Destroyer = None
Cruisers = None
Amphibious Assault Ship = None
Helicopter Carrier = None
Aircraft Carrier = None
LAND FORCES ASSETS
Troops = 6K Per Day
Special Forces = 200 Per Day
Tanks = 12 Per Day
Armoured Vehicles = 36 Per Day
AAM Systems = 8 Per Day
Towed Artillery = 50 Per Day
Multiple Rocket Launch System = 0 Per Day
NUCLEAR WARHEADS
<25 kt = None
25-50 kt = None
50-100 kt = None
100-500 kt = None
500-1000 kt = None
1-5 mt = None
5-10 mt = None
10-25 mt = None
>25 mt = None
Poor Production Limits
AIR FORCE ASSETS
UAV = 12 Per Day
Attack Helicopters = 8 Per Day
Fighter Aircraft = 6 Per Day
Bombers = 1 Per Day
AWACS = 3 Per Day
Tanker Aircraft = 3 Per Day
Airliners = 3 Per Day
Helicopters = 10 Per Day
Airforce Personnel = 2K Per Day
NAVAL ASSETS
Navy Personnel = 7K Per Day
Coast Guard Personnel = 8K Per Day
Midget Submarine = 3 Per Day
Diesel-Electric Submarine = 2 Per Day
Nuclear Submarines = None
Patrol Boats = 3 Per Day
Corvettes = 2 Per Day
Frigates = 1 Per Day
Destroyer = 1 Per 2 Days
Cruisers = None
Amphibious Assault Ship = None
Helicopter Carrier = None
Aircraft Carrier = None
LAND FORCES ASSETS
Troops = 8K Per Day
Special Forces = 400 Per Day
Tanks = 24 Per Day
Armoured Vehicles = 48 Per Day
AAM Systems = 12 Per Day
Towed Artillery = 100 Per Day
Multiple Rocket Launch System = 6 Per Day
NUCLEAR WARHEADS
<25 kt = 1 per 2 days
25-50 kt = 1 per 4 days
50-100 kt = 1 per 6 days
100-500 kt = 1 per 8 days
500-1000 kt = None
1-5 mt = None
5-10 mt = None
10-25 mt = None
>25 mt = None
Average Production Limits
AIR FORCE ASSETS
UAV = 18 Per Day
Attack Helicopters = 10 Per Day
Fighter Aircraft = 8 Per Day
Bombers = 2 Per Day
AWACS = 4 Per Day
Tanker Aircraft = 4 Per Day
Airliners = 4 Per Day
Helicopters = 18 Per Day
Airforce Personnel = 3.5K Per Day
NAVAL ASSETS
Navy Personnel = 8K Per Day
Coast Guard Personnel = 10K Per Day
Midget Submarine = 3 Per Day
Diesel-Electric Submarine = 2 Per Day
Nuclear Submarines = 1 Per 3 Days
Patrol Boats = 3 Per Day
Corvettes = 2 Per Day
Frigates = 2 Per Day
Destroyer = 1 Per Day
Cruisers = 1 Per 2 Days
Amphibious Assault Ship = None
Helicopter Carrier = None
Aircraft Carrier = None
LAND FORCES ASSETS
Troops = 10K Per Day
Special Forces = 600 Per Day
Tanks = 40 Per Day
Armoured Vehicles = 60 Per Day
AAM Systems = 18 Per Day
Towed Artillery = 125 Per Day
Multiple Rocket Launch System = 12 Per Day
NUCLEAR WARHEADS
<25 kt = 2 per day
25-50 kt = 1 per day
50-100 kt = 1 per 2 days
100-500 kt = 1 per 4 days
500-1000 kt = 1 per 6 days
1-5 mt = 1 per 8 days
5-10 mt = 1 per 10 days
10-25 mt = None
>25 mt = None
Good Production Limits
AIR FORCE ASSETS
UAV = 30 Per Day
Attack Helicopters = 14 Per Day
Fighter Aircraft = 16 Per Day
Bombers = 4 Per Day
AWACS = 6 Per Day
Tanker Aircraft = 6 Per Day
Airliners = 6 Per Day
Helicopters = 18 Per Day
Airforce Personnel = 5K Per Day
NAVAL ASSETS
Navy Personnel = 9.5K Per Day
Coast Guard Personnel = 12K Per Day
Midget Submarine = 3 Per Day
Diesel-Electric Submarine = 2 Per Day
Nuclear Submarines = 1 Per 2 Days
Patrol Boats = 4 Per Day
Corvettes = 3 Per Day
Frigates = 2 Per Day
Destroyer = 2 Per Day
Cruisers = 1 Per Day
Amphibious Assault Ship = 1 Per 2 Days
Helicopter Carrier = 1 Per 2 Days
Aircraft Carrier = 1 Per 5 Days
LAND FORCES ASSETS
Troops = 12K Per Day
Special Forces = 800 Per Day
Tanks = 60 Per Day
Armoured Vehicles = 80 Per Day
AAM Systems = 24 Per Day
Towed Artillery = 188 Per Day
Multiple Rocket Launch System = 25 Per Day
NUCLEAR WARHEADS
<25 kt = 3 per day
25-50 kt = 1 per day
50-100 kt = 1 per 2 days
100-500 kt = 1 per 4 days
500-1000 kt = 1 per 6 days
1-5 mt = 1 per 7 days
5-10 mt = 1 per 8 days
10-25 mt = 1 per 10 days
>25 mt = None
Excellent Production Limits
AIR FORCE ASSETS
UAV = 30 Per Day
Attack Helicopters = 24 Per Day
Fighter Aircraft = 20 Per Day
Bombers = 6 Per Day
AWACS = 8 Per Day
Tanker Aircraft = 8 Per Day
Airliners = 8 Per Day
Helicopters = 30 Per Day
Airforce Personnel = 7K Per Day
NAVAL ASSETS
Navy Personnel = 10.5K Per Day
Coast Guard Personnel = 13K Per Day
Midget Submarine = 3 Per Day
Diesel-Electric Submarine = 2 Per Day
Nuclear Submarines = 1 Per Days
Patrol Boats = 5 Per Day
Corvettes = 4 Per Day
Frigates = 2 Per Day
Destroyer = 2 Per Day
Cruisers = 1 Per Day
Amphibious Assault Ship = 1 Per 2 Days
Helicopter Carrier = 1 Per 2 Days
Aircraft Carrier = 1 Per 4 Days
LAND FORCES ASSETS
Troops = 18K Per Day
Special Forces = 1000 Per Day
Tanks = 90 Per Day
Armored Vehicles = 160 Per Day
AAM Systems = 30 Per Day
Towed Artillery = 250 Per Day
Multiple Rocket Launch System = 50 Per Day
NUCLEAR WARHEADS
<25 kt = 4 per day
25-50 kt = 2 per day
50-100 kt = 1 per day
100-500 kt = 1 per 2 days
500-1000 kt = 1 per 3 days
1-5 mt = 1 per 4 days
5-10 mt = 1 per 5 days
10-25 mt = 1 per 8 days
>25 mt = 1 per 10 days
Personnel Costs
Navy Personnel = 15K USD
Coast Guard Personnel = 10K USD
Ground Forces Personnel = 20K USD
Air Force Personnel = 20K USD
Special Forces Personnel = 20K USD
Naval Slots
Slot 1. Dedicated to cruisers
Slot 2. Dedicated to destroyers and frigates
Slot 3. Dedicated to corvettes, patrol boats, patrol ships and minesweepers
Slot 4. Dedicated to Helicopter Carriers and Amphibious Assault Ships
Slot 5. Dedicated to Aircraft Carriers
Slot 6. Dedicated to Midget Submarines
Slot 7. Dedicated to Diesel-Electric Submarines
Slot 8. Dedicated to Nuclear Submarines
Nuclear Program Roadmap
Pure Fission:
Requires uranium enrichment plant
Standard assembly facility
Maximum yield: 540kt (Based off the American Ivy Mike)
Boosted Fission:
Requires the following:
* uranium enrichment plant
* heavy water production facility (for Deuterium)
* basic nuclear reactor facility (for Tritium)
Enhanced assembly facility
Maximum yield: 720kt (Based off the British Orange Herald)
Thermonuclear Weapons:
Requires the following:
* uranium enrichment plant
* plutonium enrichment plant
* heavy water production facility (For Deuterium)
* basic nuclear reactor facility (For Tritium)
* advanced nuclear reactor (For Plutonium-238)
Advanced assembly facility
Maximum yield: 100mt (Based off the original Tsar Bomba)
Production of thermonuclear weapons requires the ability to do business with at least one of the following nations to supply necessary materials: Canada, China, France, Germany, India, Japan, Pakistan, Russia, The United Kingdom, The United States
Uranium Enrichment Plant:
Research Cost: $800M
Research Time: 6 Months
Unit Cost: $350M
Plutonium Enrichment Plant:
Research Cost: $2B
Research Time: 6 Months
Unit Cost: $700M
Heavy Water Production Facility:
Research Cost: $1B
Research Time: 6 Months
Unit Cost: $550M
Basic Nuclear Reactor:
Research Cost: $4B
Research Time: 6 Months
Unit Cost: $3B
Advanced Nuclear Reactor:
Research Cost: $8B
Research Time: 6 Months
Unit Cost: $5B
Basic Assembly Facility:
Research Cost: $250M
Research Time: 6 Months
Unit Cost: $200M
Enhanced Production Facility:
Research Cost: $950M
Research Time: 6 Months
Unit Cost: $500M
Advanced Production Facility:
Research Cost: $1.5B
Research Time: 6 Months
Unit Cost: $1B
Pure Fission Weapon: Research
Cost: $1B
Research Time: 6 Months
Boosted Fission Weapon:
Research Cost: $2B
Research Time: 6 Months
Thermonuclear Weapon:
Research Cost: $6B
Research Time: 6 Months
After reaching your goal, you can research your desired type of warhead before producing it and during/after your nuclear warhead program you can research other things such as delivery mechanisms and MIRVs
Keeping nuclear program secret: +6 Months on any nuclear related research.
Rules
1) Please do NOT mention staff members to review your research/production unless it has been 48 hours
2) Research descriptions must be detailed and include all fields
3) In order to use your produced items, you must submit a document using the `/doc <link>` command; failure to submit a document can result in a production starvation
Status Emojis
:Approved: Your research/production was approved
:Denied: Your research/production was denied
:Error: Your research/production is awaiting a second opinion
You will be pinged in #reason when any of your research/productions are approved or denied
Use this document as a format for your Research/Production:
- https://docs.google.com/document/d/1b_COImEKNCNdckpwI50DeVScDYqUMnbf8I7c6u3-rHo/edit?usp=sharing
- Use the `/doc <link>` command to post your official document.
Formats
Include the ``` around the text
Format for research
```
Researching:
Description/Capabilities:
Time:
Research cost:
Production per unit cost (if applicable):
```
Format for Production
```
Production Item:
Production Amount:
Production Cost:
Production Time:
```
Production Limits
Very Poor Production Limits
AIR FORCE ASSETS
UAV = 10 Per Day
Attack Helicopters = 6 Per Day
Fighter Aircraft = 3 Per Day
Bombers = None
AWACS = 2 Per Day
Tanker Aircraft = 2 Per Day
Airliners = 2 Per Day
Helicopters = 8 Per Day
Airforce Personnel = 1K Per Day
NAVAL ASSETS
Navy Personnel = 6K Per Day
Coast Guard Personnel = 7K Per Day
Midget Submarine = Per Day
Diesel-Electric Submarine = 1 Per Day
Nuclear Submarine = None
Patrol Boats = 2 Per Day
Corvettes = 1 Per Day
Frigates = 1 Per 2 Days
Destroyer = None
Cruisers = None
Amphibious Assault Ship = None
Helicopter Carrier = None
Aircraft Carrier = None
LAND FORCES ASSETS
Troops = 6K Per Day
Special Forces = 200 Per Day
Tanks = 12 Per Day
Armoured Vehicles = 36 Per Day
AAM Systems = 8 Per Day
Towed Artillery = 50 Per Day
Multiple Rocket Launch System = 0 Per Day
NUCLEAR WARHEADS
<25 kt = None
25-50 kt = None
50-100 kt = None
100-500 kt = None
500-1000 kt = None
1-5 mt = None
5-10 mt = None
10-25 mt = None
>25 mt = None
Poor Production Limits
AIR FORCE ASSETS
UAV = 12 Per Day
Attack Helicopters = 8 Per Day
Fighter Aircraft = 6 Per Day
Bombers = 1 Per Day
AWACS = 3 Per Day
Tanker Aircraft = 3 Per Day
Airliners = 3 Per Day
Helicopters = 10 Per Day
Airforce Personnel = 2K Per Day
NAVAL ASSETS
Navy Personnel = 7K Per Day
Coast Guard Personnel = 8K Per Day
Midget Submarine = 3 Per Day
Diesel-Electric Submarine = 2 Per Day
Nuclear Submarines = None
Patrol Boats = 3 Per Day
Corvettes = 2 Per Day
Frigates = 1 Per Day
Destroyer = 1 Per 2 Days
Cruisers = None
Amphibious Assault Ship = None
Helicopter Carrier = None
Aircraft Carrier = None
LAND FORCES ASSETS
Troops = 8K Per Day
Special Forces = 400 Per Day
Tanks = 24 Per Day
Armoured Vehicles = 48 Per Day
AAM Systems = 12 Per Day
Towed Artillery = 100 Per Day
Multiple Rocket Launch System = 6 Per Day
NUCLEAR WARHEADS
<25 kt = 1 per 2 days
25-50 kt = 1 per 4 days
50-100 kt = 1 per 6 days
100-500 kt = 1 per 8 days
500-1000 kt = None
1-5 mt = None
5-10 mt = None
10-25 mt = None
>25 mt = None
Average Production Limits
AIR FORCE ASSETS
UAV = 18 Per Day
Attack Helicopters = 10 Per Day
Fighter Aircraft = 8 Per Day
Bombers = 2 Per Day
AWACS = 4 Per Day
Tanker Aircraft = 4 Per Day
Airliners = 4 Per Day
Helicopters = 18 Per Day
Airforce Personnel = 3.5K Per Day
NAVAL ASSETS
Navy Personnel = 8K Per Day
Coast Guard Personnel = 10K Per Day
Midget Submarine = 3 Per Day
Diesel-Electric Submarine = 2 Per Day
Nuclear Submarines = 1 Per 3 Days
Patrol Boats = 3 Per Day
Corvettes = 2 Per Day
Frigates = 2 Per Day
Destroyer = 1 Per Day
Cruisers = 1 Per 2 Days
Amphibious Assault Ship = None
Helicopter Carrier = None
Aircraft Carrier = None
LAND FORCES ASSETS
Troops = 10K Per Day
Special Forces = 600 Per Day
Tanks = 40 Per Day
Armoured Vehicles = 60 Per Day
AAM Systems = 18 Per Day
Towed Artillery = 125 Per Day
Multiple Rocket Launch System = 12 Per Day
NUCLEAR WARHEADS
<25 kt = 2 per day
25-50 kt = 1 per day
50-100 kt = 1 per 2 days
100-500 kt = 1 per 4 days
500-1000 kt = 1 per 6 days
1-5 mt = 1 per 8 days
5-10 mt = 1 per 10 days
10-25 mt = None
>25 mt = None
Good Production Limits
AIR FORCE ASSETS
UAV = 30 Per Day
Attack Helicopters = 14 Per Day
Fighter Aircraft = 16 Per Day
Bombers = 4 Per Day
AWACS = 6 Per Day
Tanker Aircraft = 6 Per Day
Airliners = 6 Per Day
Helicopters = 18 Per Day
Airforce Personnel = 5K Per Day
NAVAL ASSETS
Navy Personnel = 9.5K Per Day
Coast Guard Personnel = 12K Per Day
Midget Submarine = 3 Per Day
Diesel-Electric Submarine = 2 Per Day
Nuclear Submarines = 1 Per 2 Days
Patrol Boats = 4 Per Day
Corvettes = 3 Per Day
Frigates = 2 Per Day
Destroyer = 2 Per Day
Cruisers = 1 Per Day
Amphibious Assault Ship = 1 Per 2 Days
Helicopter Carrier = 1 Per 2 Days
Aircraft Carrier = 1 Per 5 Days
LAND FORCES ASSETS
Troops = 12K Per Day
Special Forces = 800 Per Day
Tanks = 60 Per Day
Armoured Vehicles = 80 Per Day
AAM Systems = 24 Per Day
Towed Artillery = 188 Per Day
Multiple Rocket Launch System = 25 Per Day
NUCLEAR WARHEADS
<25 kt = 3 per day
25-50 kt = 1 per day
50-100 kt = 1 per 2 days
100-500 kt = 1 per 4 days
500-1000 kt = 1 per 6 days
1-5 mt = 1 per 7 days
5-10 mt = 1 per 8 days
10-25 mt = 1 per 10 days
>25 mt = None
Excellent Production Limits
AIR FORCE ASSETS
UAV = 30 Per Day
Attack Helicopters = 24 Per Day
Fighter Aircraft = 20 Per Day
Bombers = 6 Per Day
AWACS = 8 Per Day
Tanker Aircraft = 8 Per Day
Airliners = 8 Per Day
Helicopters = 30 Per Day
Airforce Personnel = 7K Per Day
NAVAL ASSETS
Navy Personnel = 10.5K Per Day
Coast Guard Personnel = 13K Per Day
Midget Submarine = 3 Per Day
Diesel-Electric Submarine = 2 Per Day
Nuclear Submarines = 1 Per Days
Patrol Boats = 5 Per Day
Corvettes = 4 Per Day
Frigates = 2 Per Day
Destroyer = 2 Per Day
Cruisers = 1 Per Day
Amphibious Assault Ship = 1 Per 2 Days
Helicopter Carrier = 1 Per 2 Days
Aircraft Carrier = 1 Per 4 Days
LAND FORCES ASSETS
Troops = 18K Per Day
Special Forces = 1000 Per Day
Tanks = 90 Per Day
Armored Vehicles = 160 Per Day
AAM Systems = 30 Per Day
Towed Artillery = 250 Per Day
Multiple Rocket Launch System = 50 Per Day
NUCLEAR WARHEADS
<25 kt = 4 per day
25-50 kt = 2 per day
50-100 kt = 1 per day
100-500 kt = 1 per 2 days
500-1000 kt = 1 per 3 days
1-5 mt = 1 per 4 days
5-10 mt = 1 per 5 days
10-25 mt = 1 per 8 days
>25 mt = 1 per 10 days
Personnel Costs
Navy Personnel = 15K USD
Coast Guard Personnel = 10K USD
Ground Forces Personnel = 20K USD
Air Force Personnel = 20K USD
Special Forces Personnel = 20K USD
Naval Slots
Slot 1. Dedicated to cruisers
Slot 2. Dedicated to destroyers and frigates
Slot 3. Dedicated to corvettes, patrol boats, patrol ships and minesweepers
Slot 4. Dedicated to Helicopter Carriers and Amphibious Assault Ships
Slot 5. Dedicated to Aircraft Carriers
Slot 6. Dedicated to Midget Submarines
Slot 7. Dedicated to Diesel-Electric Submarines
Slot 8. Dedicated to Nuclear Submarines
Nuclear Program Roadmap
Pure Fission:
Requires uranium enrichment plant
Standard assembly facility
Maximum yield: 540kt (Based off the American Ivy Mike)
Boosted Fission:
Requires the following:
* uranium enrichment plant
* heavy water production facility (for Deuterium)
* basic nuclear reactor facility (for Tritium)
Enhanced assembly facility
Maximum yield: 720kt (Based off the British Orange Herald)
Thermonuclear Weapons:
Requires the following:
* uranium enrichment plant
* plutonium enrichment plant
* heavy water production facility (For Deuterium)
* basic nuclear reactor facility (For Tritium)
* advanced nuclear reactor (For Plutonium-238)
Advanced assembly facility
Maximum yield: 100mt (Based off the original Tsar Bomba)
Production of thermonuclear weapons requires the ability to do business with at least one of the following nations to supply necessary materials: Canada, China, France, Germany, India, Japan, Pakistan, Russia, The United Kingdom, The United States
Uranium Enrichment Plant:
Research Cost: $800M
Research Time: 6 Months
Unit Cost: $350M
Plutonium Enrichment Plant:
Research Cost: $2B
Research Time: 6 Months
Unit Cost: $700M
Heavy Water Production Facility:
Research Cost: $1B
Research Time: 6 Months
Unit Cost: $550M
Basic Nuclear Reactor:
Research Cost: $4B
Research Time: 6 Months
Unit Cost: $3B
Advanced Nuclear Reactor:
Research Cost: $8B
Research Time: 6 Months
Unit Cost: $5B
Basic Assembly Facility:
Research Cost: $250M
Research Time: 6 Months
Unit Cost: $200M
Enhanced Production Facility:
Research Cost: $950M
Research Time: 6 Months
Unit Cost: $500M
Advanced Production Facility:
Research Cost: $1.5B
Research Time: 6 Months
Unit Cost: $1B
Pure Fission Weapon: Research
Cost: $1B
Research Time: 6 Months
Boosted Fission Weapon:
Research Cost: $2B
Research Time: 6 Months
Thermonuclear Weapon:
Research Cost: $6B
Research Time: 6 Months
After reaching your goal, you can research your desired type of warhead before producing it and during/after your nuclear warhead program you can research other things such as delivery mechanisms and MIRVs
Keeping nuclear program secret: +6 Months on any nuclear related research.